addToHitGrid method
Adds a native debug hit-grid region.
Implementation
void addToHitGrid(
RendererHandle renderer,
int x,
int y,
int width,
int height,
int id,
) {
_checkSigned32Abi(x, 'x');
_checkSigned32Abi(y, 'y');
for (final (value, name) in <(int, String)>[
(width, 'width'),
(height, 'height'),
(id, 'id'),
]) {
_checkUnsignedAbi(value, 0xFFFFFFFF, name);
}
_guard('Failed to add hit-grid region', () {
_native.addToHitGrid(renderer.value, x, y, width, height, id);
});
}