BinaryOperationNode class
- Inheritance
-
- Object
- NodeWidgetBase
- BinaryOperationNode
Constructors
-
BinaryOperationNode({double width = 150, Color? backgroundColor, List<
BoxShadow> ? boxShadow, double? radius, BoxBorder? border, Gradient? gradient, BlendMode? backgroundBlendMode, DecorationImage? image, required InPortWidget inputPort1, required InPortWidget inputPort2, required OutPortWidget outputPort, required Widget label, required String name, required String typeName})
Properties
- att → NodeWidgetAtt
-
finalinherited
- backgroundBlendMode → BlendMode?
-
final
- backgroundColor → Color?
-
final
- border → BoxBorder?
-
final
-
boxShadow
→ List<
BoxShadow> ? -
final
- gradient → Gradient?
-
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- image → DecorationImage?
-
final
- inputPort1 → InPortWidget
-
final
- inputPort2 → InPortWidget
-
final
- isSelected → bool
-
Flag to specify if the node is selected
no setterinherited
- label → Widget
-
final
- name → String
-
finalinherited
- outputPort → OutPortWidget
-
final
- radius → double?
-
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- typeName → String
-
finalinherited
- width → double
-
finalinherited
Methods
-
customBuild(
BuildContext context) → Widget -
override
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
selectNode(
BuildContext context) → void -
Mark node as selected
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited