setSamplingRate abstract method
Configures how many frames to skip before delivering to frameStream.
samplingRate: 1 = every frame, 2 = every 2nd frame, etc.
Implementation
void setSamplingRate(int textureId, int samplingRate);
Configures how many frames to skip before delivering to frameStream.
samplingRate: 1 = every frame, 2 = every 2nd frame, etc.
void setSamplingRate(int textureId, int samplingRate);