lockExposure method

  1. @override
void lockExposure(
  1. int textureId,
  2. int locked
)
override

Locks or unlocks auto-exposure at its current value. locked: 1 = locked.

Implementation

@override
void lockExposure(int textureId, int locked) =>
    throw UnimplementedError('NitroCamera.lockExposure');