configure method

  1. @override
Future<ResolvedConfig> configure(
  1. int textureId,
  2. CameraConfig config
)
override

Applies a batch of live settings to the open session textureId in one pass and returns what was actually applied. The declarative analogue of the individual setters above — does NOT reopen the session (device/format/fps changes must go through openCamera).

Implementation

@override
Future<ResolvedConfig> configure(int textureId, CameraConfig config) =>
    throw UnimplementedError('NitroCamera.configure');