SpritePainter constructor

SpritePainter(
  1. Image image,
  2. Rect rect,
  3. Color? color,
  4. bool flipHorizontally,
)

Implementation

SpritePainter(this.image, this.rect, this.color, this.flipHorizontally) {
  if (color != null) {
    _paint.colorFilter = ui.ColorFilter.mode(color!, BlendMode.srcIn);
  }
}