soundsOnHandler method
void
soundsOnHandler()
Implementation
void soundsOnHandler() {
for (final player in _sfxPlayers) {
if (player.state == PlayerState.PLAYING) {
player.stop();
}
}
}
void soundsOnHandler() {
for (final player in _sfxPlayers) {
if (player.state == PlayerState.PLAYING) {
player.stop();
}
}
}