decorate abstract method

void decorate(
  1. PointRendererElement<D> pointElement,
  2. ChartCanvas canvas,
  3. GraphicsFactory graphicsFactory, {
  4. required Rectangle<num> drawBounds,
  5. required double animationPercent,
  6. bool rtl = false,
})

Implementation

void decorate(
  PointRendererElement<D> pointElement,
  ChartCanvas canvas,
  GraphicsFactory graphicsFactory, {
  required Rectangle drawBounds,
  required double animationPercent,
  bool rtl = false,
});