LinePointHighlighter<D> class
Chart behavior that monitors the specified common.SelectionModel and darkens the color for selected data.
This is typically used for bars and pies to highlight segments.
It is used in combination with SelectNearest to update the selection model and expand selection out to the domain value.
- Inheritance
-
- Object
- ChartBehavior<
D> - LinePointHighlighter
- Annotations
Constructors
-
LinePointHighlighter({SelectionModelType? selectionModelType, double? defaultRadiusPx, double? radiusPaddingPx, LinePointHighlighterFollowLineType? showHorizontalFollowLine, LinePointHighlighterFollowLineType? showVerticalFollowLine, List<
int> ? dashPattern, bool? drawFollowLinesAcrossChart, SymbolRenderer? symbolRenderer})
Properties
-
dashPattern
→ List<
int> ? -
The dash pattern to be used for drawing the line.
final
- defaultRadiusPx → double?
-
Default radius of the dots if the series has no radius mapping function.
final
-
desiredGestures
→ Set<
GestureType> -
final
- drawFollowLinesAcrossChart → bool?
-
Whether or not follow lines should be drawn across the entire chart draw
area, or just from the axis to the point.
final
- hashCode → int
-
The hash code for this object.
no setteroverride
- radiusPaddingPx → double?
-
Additional radius value added to the radius of the selected data.
final
- role → String
-
no setteroverride
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- selectionModelType → SelectionModelType?
-
final
- showHorizontalFollowLine → LinePointHighlighterFollowLineType?
-
final
- showVerticalFollowLine → LinePointHighlighterFollowLineType?
-
final
- symbolRenderer → SymbolRenderer?
-
Renderer used to draw the highlighted points.
final
Methods
-
createCommonBehavior(
) → LinePointHighlighter< D> -
override
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
-
updateCommonBehavior(
ChartBehavior< D> commonBehavior) → void -
override
Operators
-
operator ==(
Object other) → bool -
The equality operator.
override