DomainA11yExploreBehavior<D> class

Behavior that generates semantic nodes for each domain.

Inheritance

Constructors

DomainA11yExploreBehavior({VocalizationCallback? vocalizationCallback, ExploreModeTrigger? exploreModeTrigger, double? minimumWidth, String? exploreModeEnabledAnnouncement, String? exploreModeDisabledAnnouncement})
factory

Properties

desiredGestures Set<GestureType>
final
exploreModeDisabledAnnouncement String?
Optionally notify the OS when explore mode is disabled.
final
exploreModeEnabledAnnouncement String?
Optionally notify the OS when explore mode is enabled.
final
exploreModeTrigger ExploreModeTrigger?
The gesture that activates explore mode. Defaults to long press.
final
hashCode int
The hash code for this object.
no setteroverride
minimumWidth double?
Minimum width of the bounding box for the a11y focus.
final
role String
no setteroverride
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
vocalizationCallback VocalizationCallback?
Returns a string for a11y vocalization from a list of series datum.
final

Methods

createCommonBehavior() → DomainA11yExploreBehavior<D>
override
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() String
A string representation of this object.
inherited
updateCommonBehavior(ChartBehavior commonBehavior) → void
override

Operators

operator ==(Object other) bool
The equality operator.
override