apply property

void apply=(NikuCheckbox? v)
override

Implementation

set apply(NikuCheckbox? v) {
  if (v == null) return;

  onChanged = v.onChanged ?? onChanged;
  mouseCursor = v.mouseCursor ?? mouseCursor;
  activeColor = v.activeColor ?? activeColor;
  fillColorState = v.fillColorState ?? fillColorState;
  checkColor = v.checkColor ?? checkColor;
  tristate = v.tristate ?? tristate;
  materialTapTargetSize = v.materialTapTargetSize ?? materialTapTargetSize;
  visualDensity = v.visualDensity ?? visualDensity;
  focusColor = v.focusColor ?? focusColor;
  hoverColor = v.hoverColor ?? hoverColor;
  overlayColorState = v.overlayColorState ?? overlayColorState;
  splashRadius = v.splashRadius ?? splashRadius;
  focusNode = v.focusNode ?? focusNode;
  autofocus = v.autofocus ?? autofocus;
  shape = v.shape ?? shape;
  side = v.side ?? side;
  $parent..$merge(v.$parent);
}