apply property

void apply=(NikuActionChip? v)
override

Implementation

set apply(NikuActionChip? v) {
  if (v == null) return;

  key = v.key ?? key;
  avatar = v.avatar ?? avatar;
  label = v.label ?? label;
  style = v.style ?? style;
  labelPadding = v.labelPadding ?? labelPadding;
  onPressed = v.onPressed ?? onPressed;
  pressElevation = v.pressElevation ?? pressElevation;
  tooltip = v.tooltip ?? tooltip;
  side = v.side ?? side;
  shape = v.shape ?? shape;
  clipBehavior = v.clipBehavior ?? clipBehavior;
  focusNode = v.focusNode ?? focusNode;
  autofocus = v.autofocus ?? autofocus;
  backgroundColor = v.backgroundColor ?? backgroundColor;
  disabledColor = v.disabledColor ?? disabledColor;
  padding = v.padding ?? padding;
  visualDensity = v.visualDensity ?? visualDensity;
  materialTapTargetSize = v.materialTapTargetSize ?? materialTapTargetSize;
  elevation = v.elevation ?? elevation;
  shadowColor = v.shadowColor ?? shadowColor;
  surfaceTintColor = v.surfaceTintColor ?? surfaceTintColor;
  iconTheme = v.iconTheme ?? iconTheme;

  $parent..$merge(v.$parent);
}