shape method
NikuButton
shape({
- RoundedRectangleBorder? base,
- RoundedRectangleBorder? disabled,
- RoundedRectangleBorder? dragged,
- RoundedRectangleBorder? error,
- RoundedRectangleBorder? focused,
- RoundedRectangleBorder? hovered,
- RoundedRectangleBorder? pressed,
- RoundedRectangleBorder? selected,
Apply custom shape to button
Equivalent to
TextButton(
shape: MaterialStateProperty.resolveWith<T>((states) {
if (states.contains(MaterialState.disabled)) return disabled;
if (states.contains(MaterialState.dragged)) return dragged;
if (states.contains(MaterialState.error)) return error;
if (states.contains(MaterialState.focused)) return focused;
if (states.contains(MaterialState.hovered)) return hovered;
if (states.contains(MaterialState.pressed)) return pressed;
if (states.contains(MaterialState.selected)) return selected;
return base;
});
)
Implementation
NikuButton shape({
RoundedRectangleBorder? base,
RoundedRectangleBorder? disabled,
RoundedRectangleBorder? dragged,
RoundedRectangleBorder? error,
RoundedRectangleBorder? focused,
RoundedRectangleBorder? hovered,
RoundedRectangleBorder? pressed,
RoundedRectangleBorder? selected,
}) {
this._shape.update(
base: base,
disabled: disabled,
dragged: dragged,
error: error,
focused: focused,
hovered: hovered,
pressed: pressed,
selected: selected,
);
return this;
}