NibShaderAssets class
Asset paths for every fragment shader bundled with nib_motion.
These must match the flutter.shaders entries in pubspec.yaml.
Properties
- hashCode → int
-
The hash code for this object.
no setterinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited
Constants
- dissolve → const String
- Asset path for the noise-based dissolve transition shader.
- gradientSweep → const String
- Asset path for the animated gradient sweep shader.
- liquidGlass → const String
- Asset path for the liquid-glass backdrop-refraction shader.
- shimmer → const String
- Asset path for the shimmer/skeleton-loading shader.