RadioControlValueAccessor class
The accessor for writing a radio control value and listening to changes that is used by the NgModel, NgFormControl, and NgControlName directives.
Example
@Component(
template: '''
<input type="radio" name="food" [(ngModel)]="foodChicken">
<input type="radio" name="food" [(ngModel)]="foodFish">
'''
)
class FoodCmp {
RadioButtonState foodChicken = new RadioButtonState(true, "chicken");
RadioButtonState foodFish = new RadioButtonState(false, "fish");
}
- Implemented types
- Annotations
-
- @Directive(selector: 'input[type=radio][ngControl],' 'input[type=radio][ngFormControl],' 'input[type=radio][ngModel]', providers: [radioValueAccessor])
Constructors
- RadioControlValueAccessor(HtmlElement _element, RadioControlRegistry _registry, Injector _injector)
Properties
- hashCode → int
-
The hash code for this object.
no setterinherited
- name ↔ String?
-
getter/setter pair
-
onChange
↔ ChangeFunction<
RadioButtonState> -
getter/setter pairinherited
- onTouched ↔ TouchFunction
-
getter/setter pairinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
changeHandler(
) → void -
fireUncheck(
) → void -
ngOnDestroy(
) → void - Executed before the directive is removed from the DOM and destroyed.
-
ngOnInit(
) → void - Executed after the first change detection run for a directive.
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
onDisabledChanged(
bool isDisabled) → void -
This function is called when the control status changes to or
from "DISABLED".
override
-
registerOnChange(
ChangeFunction< RadioButtonState> fn) → void -
Set the function to be called when the control receives a change event.
inherited
-
registerOnTouched(
TouchFunction fn) → void -
Set the function to be called when the control receives a touch event.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
-
touchHandler(
) → void -
inherited
-
writeValue(
RadioButtonState? value) → void -
Write a new value to the element.
override
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited