focus method
Item/component focuses itself
Implementation
@override
void focus() {
if (_focusable == null) {
_focusPending = true;
} else {
_focusable!.focus();
}
}
Item/component focuses itself
@override
void focus() {
if (_focusable == null) {
_focusPending = true;
} else {
_focusable!.focus();
}
}