PlayerStateChangeEvent class

Event depicting player's state change.

Implemented types
Annotations

Constructors

PlayerStateChangeEvent(PlayerState state)
const

Properties

hashCode int
The hash code for this object.
no setteroverride
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
state PlayerState
final

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() String
A string representation of this object.
override
visit<T>(PlayerEventVisitor<T> visitor) → T
override

Operators

operator ==(Object other) bool
The equality operator.
override