NexxPlayEnvironment class

The NexxPLAYEnvironment object contains global settings for the player object. Except for the domain all the settings are optional and have a predefined value. Documentation for all the supported properties is available here.

Annotations

Constructors

NexxPlayEnvironment(Map<String, Object> _environment)
const

Properties

hashCode int
The hash code for this object.
no setteroverride
runtimeType Type
A representation of the runtime type of the object.
no setterinherited

Methods

asMap() Map<String, Object>
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() String
A string representation of this object.
override

Operators

operator ==(Object other) bool
The equality operator.
override