NexxPlayEnvironment class
The NexxPLAYEnvironment object contains global settings for the player
object. Except for the domain
all the settings are optional and have a
predefined value. Documentation for all the supported properties is
available here.
- Annotations
Constructors
-
NexxPlayEnvironment(Map<
String, Object> _environment) -
const
Properties
- hashCode → int
-
The hash code for this object.
no setteroverride
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
asMap(
) → Map< String, Object> -
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
override
Operators
-
operator ==(
Object other) → bool -
The equality operator.
override