DirectPlayerEvent class
Event containing arbitrary information emitted by the player.
Contains NexxEventType, which can be used for better context.
- Implemented types
- Annotations
Constructors
-
DirectPlayerEvent(Map<
String, Object?> _properties) -
const
Properties
- hashCode → int
-
The hash code for this object.
no setteroverride
-
properties
→ Map<
String, Object?> -
no setter
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- type → NexxEventType?
-
no setter
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
override
-
visit<
T> (PlayerEventVisitor< T> visitor) → T -
override
Operators
-
operator ==(
Object other) → bool -
The equality operator.
override