recordNetwork method
void
recordNetwork({})
Record a network request for the player's Network tab — feed this from your HTTP client's interceptor (e.g. a Dio interceptor). No-op unless recording.
Implementation
void recordNetwork({
required String url,
required String method,
required int status,
required int durationMs,
int? size,
}) => _controller.recordNetwork(
url: url,
method: method,
status: status,
durationMs: durationMs,
size: size,
);