SignalingSettings_Turnservers constructor

SignalingSettings_Turnservers([
  1. void b(
    1. SignalingSettings_TurnserversBuilder
    )?
])

Creates a new SignalingSettings_Turnservers object using the builder pattern.

Implementation

factory SignalingSettings_Turnservers([void Function(SignalingSettings_TurnserversBuilder)? b]) =
    _$SignalingSettings_Turnservers;