BrainBit class
- Inheritance
- Implementers
Properties
-
address
→ SensorGetProperty<
String> -
latefinalinherited
-
batteryPower
→ SensorGetProperty<
int> -
latefinalinherited
-
batteryPowerStream
→ Stream<
int> -
no setterinherited
-
channelsCount
→ SensorGetProperty<
int> -
latefinalinherited
-
commands
→ SensorGetConvertedProperty<
List< int?> , Set<FSensorCommand> > -
latefinalinherited
-
dataOffset
→ SensorGetProperty<
FSensorDataOffset> -
latefinalinherited
-
features
→ SensorGetConvertedProperty<
List< int?> , Set<FSensorFeature> > -
latefinalinherited
-
firmwareMode
→ SensorGetProperty<
FSensorFirmwareMode> -
latefinalinherited
-
gain
→ SensorGetSetProperty<
FSensorGain> -
latefinal
- guid → String
-
finalinherited
- hashCode → int
-
The hash code for this object.
no setterinherited
-
name
→ SensorGetSetProperty<
String> -
latefinalinherited
-
parameters
→ SensorGetProperty<
List< FParameterInfo?> > -
latefinalinherited
-
resistDataStream
→ Stream<
BrainBitResistData> -
no setter
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
-
samplingFrequency
→ SensorGetProperty<
FSensorSamplingFrequency> -
latefinalinherited
-
sensFamily
→ SensorGetProperty<
FSensorFamily> -
latefinalinherited
- sensorMethodChannel → MethodChannel
-
finalinherited
-
sensorStateStream
→ Stream<
FSensorState> -
no setterinherited
-
serialNumber
→ SensorGetSetProperty<
String> -
latefinalinherited
-
signalDataStream
→ Stream<
List< BrainBitSignalData> > -
no setter
-
state
→ SensorGetProperty<
FSensorState> -
latefinalinherited
-
version
→ SensorGetProperty<
FSensorVersion> -
latefinalinherited
Methods
-
close(
) → Future< void> -
inherited
-
connect(
) → Future< void> -
inherited
-
disconnect(
) → Future< void> -
inherited
-
dispose(
) → Future -
override
-
execute(
FSensorCommand command) → Future< void> -
inherited
-
isSupportedCommand(
FSensorCommand command) → Future< bool> -
inherited
-
isSupportedFeature(
FSensorFeature feature) → Future< bool> -
inherited
-
isSupportedParameter(
FSensorParameter parameter) → Future< bool> -
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited