CyclicStateListController class

Inheritance

Constructors

CyclicStateListController({required List<NEMenuItemState> stateList, required NEMenuItemState initialState, ValueListenable? listenTo})

Properties

hashCode int
The hash code for this object.
no setterinherited
hasListeners bool
Whether any listeners are currently registered.
no setterinherited
listenTo ValueListenable?
finalinherited
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
stateList List<NEMenuItemState>
final
value NEMenuItemState
The current value stored in this notifier.
getter/setter pairinherited

Methods

addListener(VoidCallback listener) → void
Register a closure to be called when the object changes.
inherited
didStateTransition(Future<bool>? transitionController) → void
inherited
dispose() → void
Discards any resources used by the object. After this is called, the object is not in a usable state and should be discarded (calls to addListener will throw after the object is disposed).
inherited
moveState() → void
override
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
notifyListeners() → void
Call all the registered listeners.
inherited
removeListener(VoidCallback listener) → void
Remove a previously registered closure from the list of closures that are notified when the object changes.
inherited
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited