CustomTimerPainter constructor

CustomTimerPainter({
  1. Animation<double>? animation,
  2. bool neumorphicEffect = true,
  3. Color? backgroundColor,
  4. Color? innerFillColor,
  5. Gradient? innerFillGradient,
  6. Color? neonColor,
  7. Gradient? neonGradient,
  8. double? strokeWidth,
  9. StrokeCap? strokeCap,
  10. required double? neon,
  11. Color? outerStrokeColor,
  12. Gradient? outerStrokeGradient,
})

Implementation

CustomTimerPainter(
    {this.animation,
    this.neumorphicEffect = true,
    this.backgroundColor,
    this.innerFillColor,
    this.innerFillGradient,
    this.neonColor,
    this.neonGradient,
    this.strokeWidth,
    this.strokeCap,
    required this.neon,
    this.outerStrokeColor,
    this.outerStrokeGradient})
    : super(repaint: animation);