handleCycleMode method
void
handleCycleMode()
Implementation
void handleCycleMode() {
final level = dialogLevel.value;
if (level.type == _DialogLevelType.teammateDetail) {
final teammate = currentTeammate;
if (teammate != null) {
_cycleTeammateMode(teammate);
}
} else if (level.type == _DialogLevelType.teammateList &&
teammateStatuses.isNotEmpty) {
_cycleAllTeammateModes();
}
refreshKey.value++;
}