register method

void register(
  1. SkillCommand command
)

Register a skill command.

Implementation

void register(SkillCommand command) {
  _commands.add(command);
  _byName[command.name] = command;
  for (final alias in command.aliases) {
    _byAlias[alias] = command;
  }
  if (command.type == 'built-in') {
    _builtInNames.add(command.name);
  }
}