runtimeState property
FastModeRuntimeState
get
runtimeState
Get the current fast mode runtime state, checking for cooldown expiry.
Implementation
FastModeRuntimeState get runtimeState {
if (_runtimeState is FastModeCooldown) {
final cooldown = _runtimeState as FastModeCooldown;
if (DateTime.now().millisecondsSinceEpoch >= cooldown.resetAt) {
if (isFastModeEnabled && !_hasLoggedCooldownExpiry) {
_hasLoggedCooldownExpiry = true;
cooldownExpired.emit();
}
_runtimeState = const FastModeActive();
}
}
return _runtimeState;
}