FrequencyPhase class

A single phase within a multi-phase frequency state.

States like "sleep" descend from alpha→theta→delta over time. Each phase defines target frequencies and visual parameters, with smooth transitions between phases.

Constructors

FrequencyPhase({required Duration startAt, Duration transitionDuration = const Duration(seconds: 10), required double leftFrequency, required double rightFrequency, required Color screenColor, double pulseFrequency = 0})
const

Properties

binauralBeat double
no setter
hashCode int
The hash code for this object.
no setterinherited
leftFrequency double
final
pulseFrequency double
final
rightFrequency double
final
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
screenColor Color
final
startAt Duration
final
transitionDuration Duration
final

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited