StateAudioWeb class
Web binaural beat engine — uses Web Audio API OscillatorNodes routed through a ChannelMergerNode for true L/R separation.
- Implemented types
Constructors
Properties
Methods
-
dispose(
) → Future< void> -
override
-
fadeOut(
{Duration duration = const Duration(seconds: 3)}) → Future< void> -
override
-
init(
) → Future< void> -
override
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
play(
{required double leftFreq, required double rightFreq, double volume = 0.7}) → Future< void> -
override
-
stop(
) → Future< void> -
override
-
toString(
) → String -
A string representation of this object.
inherited
-
updateFrequencies(
{required double leftFreq, required double rightFreq}) → void -
override
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited