loadAsset method
Load an audio source from a Flutter asset path.
Implementation
Future<AudioSource?> loadAsset(String assetPath) async {
if (!_isInitialized) return null;
try {
return await _soloud.loadAsset(assetPath);
} catch (e, st) {
NeomErrorLogger.recordError(e, st, module: 'neom_sound', operation: 'loadAsset');
return null;
}
}