disposeSource method

Future<void> disposeSource(
  1. AudioSource source
)

Dispose a loaded audio source.

Implementation

Future<void> disposeSource(AudioSource source) async {
  if (!_isInitialized) return;
  try {
    await _soloud.disposeSource(source);
  } catch (e, st) {
    NeomErrorLogger.recordError(e, st, module: 'neom_sound', operation: 'disposeSource');
  }
}