disposeSource method
Dispose a loaded audio source.
Implementation
Future<void> disposeSource(AudioSource source) async {
if (!_isInitialized) return;
try {
await _soloud.disposeSource(source);
} catch (e, st) {
NeomErrorLogger.recordError(e, st, module: 'neom_sound', operation: 'disposeSource');
}
}