setPause method

void setPause(
  1. SoundHandle handle,
  2. bool paused
)

Pause/unpause a sound handle.

Implementation

void setPause(SoundHandle handle, bool paused) {
  if (!_isInitialized) return;
  try {
    _soloud.setPause(handle, paused);
  } catch (e, st) {
    NeomErrorLogger.recordError(e, st, module: 'neom_sound', operation: 'setPause');
  }
}