PerimeterWaveWidget constructor

const PerimeterWaveWidget({
  1. Key? key,
  2. required NeomFrequencyPainterEngine engine,
  3. Color? primaryColor,
  4. Color? secondaryColor,
  5. double amplitude = 12.0,
  6. double strokeWidth = 2.0,
  7. Widget? child,
  8. bool isActive = false,
})

Implementation

const PerimeterWaveWidget({
  super.key,
  required this.engine,
  this.primaryColor,
  this.secondaryColor,
  this.amplitude = 12.0,
  this.strokeWidth = 2.0,
  this.child,
  this.isActive = false,
});