setVolume method

  1. @override
void setVolume(
  1. double volume, {
  2. bool? rightOrLeft,
})
override

Implementation

@override
void setVolume(double volume, {bool? rightOrLeft}) {
  currentVol.value = volume;
  _sineEngine.volume = volume;
  chamberPreset.neomParameter?.volume = volume;
  final visualAmp = 0.12 + (volume * 0.25);
  setVisualAmplitude(visualAmp);
  if(existsInChamber.value) isUpdate.value = true;
}