setIsochronicEnabled method
Implementation
Future<void> setIsochronicEnabled(bool enabled) async {
isIsochronicEnabled.value = enabled;
_sineEngine.isochronic.enabled = enabled;
// Restart stream so the change takes effect immediately on web,
// where buffered audio may delay parameter updates.
if (isPlaying.value) {
await _sineEngine.stop();
_syncParams();
await _sineEngine.start();
}
}