setIsochronicEnabled method

Future<void> setIsochronicEnabled(
  1. bool enabled
)

Implementation

Future<void> setIsochronicEnabled(bool enabled) async {
  isIsochronicEnabled.value = enabled;
  _sineEngine.isochronic.enabled = enabled;
  // Restart stream so the change takes effect immediately on web,
  // where buffered audio may delay parameter updates.
  if (isPlaying.value) {
    await _sineEngine.stop();
    _syncParams();
    await _sineEngine.start();
  }
}