SkeletonLoader.circle constructor

const SkeletonLoader.circle({
  1. required double radius,
  2. EdgeInsets? margin,
  3. Color? baseColor,
  4. Color? highlightColor,
  5. Key? key,
})

Creates a circular skeleton (for avatars)

Implementation

const SkeletonLoader.circle({
  required double radius,
  this.margin,
  this.baseColor,
  this.highlightColor,
  super.key,
})  : width = radius * 2,
      height = radius * 2,
      borderRadius = radius,
      isCircle = true;