setFieldValue method

dynamic setFieldValue(
  1. int fieldID,
  2. Object? value
)
override

Set a field's value by fieldId. Primitive types must be "boxed" in the appropriate object wrapper type.

Implementation

setFieldValue(int fieldID, Object? value) {
  switch (fieldID) {
    case SPACE_ID:
      if (value == null) {
        unsetSpace_id();
      } else {
        this.space_id = value as int;
      }
      break;

    case PARTS:
      if (value == null) {
        unsetParts();
      } else {
        this.parts = value as Map<int, ScanCursor>;
      }
      break;

    case RETURN_COLUMNS:
      if (value == null) {
        unsetReturn_columns();
      } else {
        this.return_columns = value as List<VertexProp>;
      }
      break;

    case LIMIT:
      if (value == null) {
        unsetLimit();
      } else {
        this.limit = value as int;
      }
      break;

    case START_TIME:
      if (value == null) {
        unsetStart_time();
      } else {
        this.start_time = value as int;
      }
      break;

    case END_TIME:
      if (value == null) {
        unsetEnd_time();
      } else {
        this.end_time = value as int;
      }
      break;

    case FILTER:
      if (value == null) {
        unsetFilter();
      } else {
        this.filter = value as Int8List;
      }
      break;

    case ONLY_LATEST_VERSION:
      if (value == null) {
        unsetOnly_latest_version();
      } else {
        this.only_latest_version = value as bool;
      }
      break;

    case ENABLE_READ_FROM_FOLLOWER:
      if (value == null) {
        unsetEnable_read_from_follower();
      } else {
        this.enable_read_from_follower = value as bool;
      }
      break;

    case COMMON:
      if (value == null) {
        unsetCommon();
      } else {
        this.common = value as RequestCommon;
      }
      break;

    default:
      throw new ArgumentError("Field $fieldID doesn't exist!");
  }
}