setFieldValue method
Set a field's value by fieldId
. Primitive types must be "boxed" in the
appropriate object wrapper type.
Implementation
setFieldValue(int fieldID, Object? value) {
switch (fieldID) {
case SPACE_ID:
if (value == null) {
unsetSpace_id();
} else {
this.space_id = value as int;
}
break;
case COLUMN_NAMES:
if (value == null) {
unsetColumn_names();
} else {
this.column_names = value as List<Int8List>?;
}
break;
case PARTS:
if (value == null) {
unsetParts();
} else {
this.parts = value as Map<int, List<t_nebula.Value>>?;
}
break;
case TRAVERSE_SPEC:
if (value == null) {
unsetTraverse_spec();
} else {
this.traverse_spec = value as TraverseSpec?;
}
break;
case COMMON:
if (value == null) {
unsetCommon();
} else {
this.common = value as RequestCommon?;
}
break;
default:
throw new ArgumentError("Field $fieldID doesn't exist!");
}
}