setFieldValue method
Set a field's value by fieldId
. Primitive types must be "boxed" in the
appropriate object wrapper type.
Implementation
setFieldValue(int fieldID, Object? value) {
switch (fieldID) {
case CODE:
if (value == null) {
unsetCode();
} else {
this.code = value as int?;
}
break;
case INFO:
if (value == null) {
unsetInfo();
} else {
this.info = value as List<t_nebula.CheckpointInfo>?;
}
break;
default:
throw new ArgumentError("Field $fieldID doesn't exist!");
}
}