setFieldValue method
Set a field's value by fieldId
. Primitive types must be "boxed" in the
appropriate object wrapper type.
Implementation
setFieldValue(int fieldID, Object? value) {
switch (fieldID) {
case SPACE_NAME:
if (value == null) {
unsetSpace_name();
} else {
this.space_name = value as Int8List?;
}
break;
case PARTITION_NUM:
if (value == null) {
unsetPartition_num();
} else {
this.partition_num = value as int;
}
break;
case REPLICA_FACTOR:
if (value == null) {
unsetReplica_factor();
} else {
this.replica_factor = value as int;
}
break;
case CHARSET_NAME:
if (value == null) {
unsetCharset_name();
} else {
this.charset_name = value as Int8List?;
}
break;
case COLLATE_NAME:
if (value == null) {
unsetCollate_name();
} else {
this.collate_name = value as Int8List?;
}
break;
case VID_TYPE:
if (value == null) {
unsetVid_type();
} else {
this.vid_type = value as ColumnTypeDef?;
}
break;
case ZONE_NAMES:
if (value == null) {
unsetZone_names();
} else {
this.zone_names = value as List<Int8List>?;
}
break;
case ISOLATION_LEVEL:
if (value == null) {
unsetIsolation_level();
} else {
this.isolation_level = value as int?;
}
break;
case COMMENT:
if (value == null) {
unsetComment();
} else {
this.comment = value as Int8List?;
}
break;
default:
throw new ArgumentError("Field $fieldID doesn't exist!");
}
}