setFieldValue method
Set a field's value by fieldId
. Primitive types must be "boxed" in the
appropriate object wrapper type.
Implementation
setFieldValue(int fieldID, Object? value) {
switch (fieldID) {
case SESSION_ID:
if (value == null) {
unsetSession_id();
} else {
this.session_id = value as int;
}
break;
case CREATE_TIME:
if (value == null) {
unsetCreate_time();
} else {
this.create_time = value as int;
}
break;
case UPDATE_TIME:
if (value == null) {
unsetUpdate_time();
} else {
this.update_time = value as int;
}
break;
case USER_NAME:
if (value == null) {
unsetUser_name();
} else {
this.user_name = value as Int8List?;
}
break;
case SPACE_NAME:
if (value == null) {
unsetSpace_name();
} else {
this.space_name = value as Int8List?;
}
break;
case GRAPH_ADDR:
if (value == null) {
unsetGraph_addr();
} else {
this.graph_addr = value as t_nebula.HostAddr?;
}
break;
case TIMEZONE:
if (value == null) {
unsetTimezone();
} else {
this.timezone = value as int;
}
break;
case CLIENT_IP:
if (value == null) {
unsetClient_ip();
} else {
this.client_ip = value as Int8List?;
}
break;
case CONFIGS:
if (value == null) {
unsetConfigs();
} else {
this.configs = value as Map<Int8List, t_nebula.Value>?;
}
break;
case QUERIES:
if (value == null) {
unsetQueries();
} else {
this.queries = value as Map<int, QueryDesc>?;
}
break;
default:
throw new ArgumentError("Field $fieldID doesn't exist!");
}
}