setFieldValue method

dynamic setFieldValue(
  1. int fieldID,
  2. Object value
)
override

Set a field's value by fieldId. Primitive types must be "boxed" in the appropriate object wrapper type.

Implementation

setFieldValue(int fieldID, Object value) {
  switch (fieldID) {
    case ERROR_CODE:
      if (value == null) {
        unsetError_code();
      } else {
        this.error_code = value as int?;
      }
      break;

    case LATENCY_IN_US:
      if (value == null) {
        unsetLatency_in_us();
      } else {
        this.latency_in_us = value as int;
      }
      break;

    case DATA:
      if (value == null) {
        unsetData();
      } else {
        this.data = value as t_nebula.DataSet?;
      }
      break;

    case SPACE_NAME:
      if (value == null) {
        unsetSpace_name();
      } else {
        this.space_name = value as Int8List?;
      }
      break;

    case ERROR_MSG:
      if (value == null) {
        unsetError_msg();
      } else {
        this.error_msg = value as Int8List?;
      }
      break;

    case PLAN_DESC:
      if (value == null) {
        unsetPlan_desc();
      } else {
        this.plan_desc = value as PlanDescription?;
      }
      break;

    case COMMENT:
      if (value == null) {
        unsetComment();
      } else {
        this.comment = value as Int8List?;
      }
      break;

    default:
      throw new ArgumentError("Field $fieldID doesn't exist!");
  }
}