Broadcast constructor

Broadcast({
  1. required GlobalState globalState,
  2. required CacheRead cacheRead,
  3. required NetworkEngine networkEngine,
  4. required EventSigner? signer,
})

creates a new Broadcast instance

Implementation

Broadcast({
  required GlobalState globalState,
  required CacheRead cacheRead,
  required NetworkEngine networkEngine,
  required EventSigner? signer,
})  : _signer = signer,
      _engine = networkEngine;