applyEdit method

  1. @override
Future<void> applyEdit(
  1. BodyEdit edit
)
override

Applies a body create/update/delete edit.

Implementation

@override
Future<void> applyEdit(BodyEdit edit) async {
  final response = await _sendCommand('applyEdit', {
    'edit': bodyEditToJson(edit),
  });

  _state = SimulationState.fromJson(
    (response['state'] as Map).cast<String, dynamic>(),
  );
}