setModel method

  1. @override
bool setModel(
  1. ModelProvider model
)
override

@brief Sets the 3D asset (OBJ source + texture ImageProvider). @param model Model provider @see ModelProvider "ModelProvider". @return true if the operation is successful, false otherwise.

Dart code snippet: @snippet location_window_map_objects_example.dart dart_ModelMapObject_setModel

Implementation

@override
bool setModel(ModelProvider model) {
    final _setModelFfi = __lib.catchArgumentError(() => __lib.nativeLibrary.lookupFunction<
        Uint8 Function(Pointer<Void>, Pointer<Void>),
        int Function(Pointer<Void>, Pointer<Void>)
      >('navigine_sdk_flutter_ModelMapObject_setModel__Model'));
    final _modelHandle = navigine_sdk_flutter_ModelProvider_ToFfi(model);
    final _handle = this.handle;
    final __resultHandle = _setModelFfi(_handle, _modelHandle);
    navigine_sdk_flutter_ModelProvider_ReleaseFfiHandle(_modelHandle);
    final _result = navigine_sdk_flutter_bool_FromFfi(__resultHandle);
    navigine_sdk_flutter_bool_ReleaseFfiHandle(__resultHandle);
    return _result;
}