initConnectivity method

Future<void> initConnectivity()

Implementation

Future<void> initConnectivity() async {
  late ConnectivityResult result;
  // Platform messages may fail, so we use a try/catch PlatformException.
  try {
    result = await _connectivity.checkConnectivity();

    loadingCheckConnectivity.value = false;
  } on PlatformException catch (e) {
    return;
  }

  // // If the widget was removed from the tree while the asynchronous platform
  // // message was in flight, we want to discard the reply rather than calling
  // // setState to update our non-existent appearance.
  // if (!mounted) {
  //   return Future.value(null);
  // }

  return _updateConnectionStatus(result);
}