pushWithRippleEffect<T> static method
Future<T?>
pushWithRippleEffect<T>(
- Widget? screen, {
- BuildContext? context,
- AlignmentGeometry? alignment,
- Offset offset = const Offset(0, 0),
- int durationMs = Nav.defaultDurationMs,
Push screen with Ripple Effect (Default: bottomRight to topLeft, You can change the alignment and offset)
If you provide context, you can nest navigate in your specific context
Implementation
static Future<T?> pushWithRippleEffect<T>(
Widget? screen, {
BuildContext? context,
AlignmentGeometry? alignment,
Offset offset = const Offset(0, 0),
int durationMs = Nav.defaultDurationMs,
}) async {
if (screen == null) {
return null;
}
final height = MediaQuery.of(navigatorState(context)!.context).size.height;
final width = MediaQuery.of(navigatorState(context)!.context).size.width;
return navigatorState(context)?.push(
RoundRevealRoute(screen,
maxRadius: height + width / 2,
centerAlignment: (alignment == null && offset == const Offset(0, 0))
? Alignment.bottomRight
: alignment,
centerOffset: offset,
minRadius: 10,
durationMs: durationMs),
);
}