Methods
-
activate({bool activateApplication = true})
→ Future<bool>
-
inherited
-
callMethod(String method, [dynamic argument])
→ Future
-
inherited
-
close()
→ Future<void>
-
inherited
-
closeWithResult(dynamic result)
→ Future<void>
-
-
deactivate({bool deactivateApplication = false})
→ Future<bool>
-
inherited
-
getGeometry()
→ Future<Geometry>
-
inherited
-
getScreen()
→ Future<Screen?>
-
inherited
-
getWindowStateFlags()
→ Future<WindowStateFlags>
-
inherited
-
hide()
→ Future<void>
-
inherited
-
-
noSuchMethod(Invocation invocation)
→ dynamic
-
Invoked when a nonexistent method or property is accessed.
inherited
-
onCloseRequested()
→ Future<void>
-
-
onMessage(String message, dynamic arguments)
→ void
-
override
-
performDrag()
→ Future<void>
-
-
readyToShow()
→ Future<void>
-
-
restorePositionFromString(String position)
→ Future<void>
-
inherited
-
savePositionToString()
→ Future<String>
-
inherited
-
setCollectionBehavior(WindowCollectionBehavior behavior)
→ Future<void>
-
inherited
-
setFullScreen(bool fullScreen)
→ Future<void>
-
If
fullScreen
is true
and window is currently not full screen, toggles
fullscreen mode. Only applicable on platforms that support full screen
modes.
inherited
-
setGeometry(Geometry request, [GeometryPreference preference = GeometryPreference.preferContent])
→ Future<GeometryFlags>
-
inherited
-
setMaximized(bool maximized)
→ Future<void>
-
If
maximized
is true
and window is currently not maximized, maximizes
the window.
inherited
-
setMinimized(bool minimized)
→ Future<void>
-
If
minimized
is true
and window is currently not minimized, minimizes
the window.
inherited
-
setStyle(WindowStyle style)
→ Future<void>
-
inherited
-
setTitle(String title)
→ Future<void>
-
inherited
-
-
show()
→ Future<void>
-
override
-
showModal()
→ Future
-
inherited
-
-
showPopupMenuWithHandle(MenuHandle handle, Offset globalPosition, {Rect? trackingRect, Rect? itemRect, bool preselectFirst = false})
→ Future<PopupMenuResponse>
-
-
-
supportedGeometry()
→ Future<GeometryFlags>
-
inherited
-
toString()
→ String
-
A string representation of this object.
inherited
-
waitUntilInitialized()
→ Future<void>
-
inherited