setVolume method

Future<bool> setVolume(
  1. double volume
)

Sets the volume of the player.

Implementation

Future<bool> setVolume(double volume) async {
  try {
    Map<String, dynamic> args = {"volume": volume};
    await _channel.invokeMethod("player#setVolume", args);
    return true;
  } catch (ex) {
    debugPrint("$ex");
  }
  return false;
}