The dynamic library is bundled by Dart/Flutter at build time.
At runtime, the dynamic library will be loaded and the symbols will be looked up in this dynamic library.
An asset with this dynamic loading method must provide a NativeCodeAsset.file. The Dart and Flutter SDK will bundle this code in the final application.
During a BuildConfig.dryRun, the NativeCodeAsset.file can be a file name instead of a the full path. The file does not have to exist during a dry run.
- Implemented types
Constructors
- DynamicLoadingBundled()
-
factory
Properties
- hashCode → int
-
The hash code for this object.
no setterinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited